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Sonic 1 hud sprites

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This build was eventually lost to a hard drive crash. He jumped straight through the piranha plant. This version was e-mailed to OrdosAlpha to be released on SSRG, but the website was never updated. HomingMissile333 for working, upload it, and making some customs (HUD base, stopwatch sprite, and font color) BlazefireLP for ripping Sonic Rush sprites (ring icon and stopwatch base) EternalLight for ripping Sonic Advance 3 sprite (Sonic head icon) Wiiboy4ever for ripping Mario and Sonic at the Olympic Winter Games sprites. This is further proven by the fact that not only does the hud show a -1. There was a 0.80 beta build that fixed all the graphical bugs seen in previous releases, added support for Sonic 2 revision 00, and added a debugger feature to show data for each object. Sonic The Nintendo Years Part One Feature Avid Fan Recreates Wild Will Smith. The program is actually a merge of two separate programs: Sonic 1 Display Editor, and Sonic 2 Display Editor. Somehow missed the question - looks over related rips guess there isn't, but the third and fourth are essentially filler as non-Super. The program was written in x86 assembly and runs in DOS. I respect the Developers for making completly new Sprites for Sonic the hedgehog 3 Because: the Sonic 2 Sprites are Modified Sonic 1 sprites and the Sonic 3 sprites are like Build for the Ground up. It works with Sonic 1 (both revisions) and Sonic 2 (revision 01 only). Sonic Display Editor is a program made by Saxman which allows you to edit the positioning of the HUD sprites on the screen.

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